When you have the Unity Toolkit package in your project you can right-click any prefab in your asset browser and choose "Send to AnimVR"
This will try to connect to AnimVR running on the same machine. If it succeeds, the prefab will appear as a layer in AnimVR. You can move it around and certain components are automatically detected and synchronised with the AnimVR timeline.
Plays and scrubs the video. Make sure the video is directed to a material/renderer that is part of the same prefab.
Plays the default animation of the animator when the timeline plays back. No scrubbing support.
Synchronises the timeline associated with this playable director with the AnimVR timeline. Supports scrubbing.